Sched.com Conference Mobile Apps
Sweden Game Conference 2018
has ended
Create Your Own Event
Sweden Game Conference 2018
-
Saved To
My Schedule
Welcome to the Sweden Game Conference 2018 schedule!
Schedule
Simple
Expanded
Grid
By Venue
Map
Speakers
Attendees
Search
or browse by date + venue
Applied Games
All
Talk
Workshop
Audio / Music
All
Talk
Workshop
Biz
All
Talk
Workshop
Design
All
Talk
Graphics
All
Talk
Law
All
Talk
Main Theme
All
Panel
Talk
Narrative
All
Panel
Talk
Other
All
Talk
Pitch session
Social
All
Dinner
Event
Fika
Lunch
Party
Tech
All
Talk
Topics
AAA
Applied games
Art
board games
Business
Community
Computer vision
Corporate culture
Creativity
Data
Design
Education
Game development
Game testing
Game User Research
Game work
Games
Gamification
Global perspectives
Indie
Law
Marketing
Mechanics
Mobile
Music
Narrative
Physics
Politics
Programming
Publishing
Research
Romance
Sci-fi
Serious games
Social
Sound
Strategy
Tech
VR
Workshop
World building
Popular
menu
Menu
Log in
Sign up
Schedule
Speakers
Attendees
Search
Popular Events
#1
Conference Opening: Swedish Games Industry
#2
Kittens on Fire: Designing immersive storytelling
#3
The Human Cost of Game Development: A Former Telltale Dev's Post-Mortem
#4
Creating games in a game world
#5
Fake It To Make It – A Game Design Case Study
#6
Lunch is served 12:00-14:00
#7
Marketing your game in the 21st century
#8
Are you stressed or are you bored? Using computer vision to detect player emotions in real-time
#9
A very practical guide to self-publishing
#10
Worldbuilding our World
#11
Lunch is served 12:00-14:00
#12
The Unreal Engine in 2018 and beyond!
#13
Level Art & Design in VR: A New Perspective on Space
#14
Befriending the enemy - how to handle SJW commentary
#15
4 Signs your publisher is stealing your money
#16
SGC18 Official Party!
#17
Games and politics - the panel
#18
Ditch Toxic Systems So We Can Finally Love Video Game Romance
#19
Why dangerous games are bad for everyone
#20
Award Dinner (Separate ticket)
#21
Building Branded Games - Without Getting Burnt
#22
Gears of Society - programming Frostpunk
#23
Leveling the playfield: Funding for non-cis-male dominated projects - where to get it and what to think about when applying
#24
Fast Travel
#25
Budget 3D-scanning for games
#26
Saying that which is hard to say: The nuts and bolts of political game narratives
#27
How to apply personal narrative to political context
#28
Bleed in, Bleed out - A design case in board game therapy
#29
Vanity at play
#30
Objection! Reasons to use a video game lawyer
#31
Accidental Propaganda
#32
Big Indie Pitch
#33
Player creators as self-determined hedonists? A critical look at the reality of participatory game design
#34
Political Game Jam Games You've Never Heard Of
#35
Working with AAA music in Japan
#36
Data Is your most powerful weapon: how a moddable hacking game can be a tool for digital activism
#37
Nordic Game Discovery Contest
#38
Serious games and creative business models
#39
Game based learning in higher education - a way to change students perspective
#40
Leading Companies & Global Initiatives in the Game Industry
#41
Narrative Panel/AMA
#42
Composing in a Flow-state workshop, day 1
#43
Drop in HEVGA Fika
#44
Growing a Niche Mobile Game From The North of Sweden
#45
The Epic Kansas After Party
#46
CGX Mentor Lounge
#47
Composing in a Flow-state workshop, day 2
#48
HEVGA Roundtable
#49
Drop in HEVGA Fika
#50
Digital nomad: Working with sound across several teams, countries and cultures
Popular by Type
All Types
Applied Games
Audio / Music
Biz
Design
Graphics
Law
Main Theme
Narrative
Other
Pitch session
Social
Tech
Popular by Day
All days
Wednesday, Oct 17
Thursday, Oct 18
Friday, Oct 19
Recently Active Attendees
Ben Linz
SJ
Stefan Johansson
Thiago Alves
Nasser Elmasri
Laura Bularca
Jenny Brusk
Daniel Ström
Josefin Westborg
More →