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Welcome to the Sweden Game Conference 2018 schedule!
Computer vision [clear filter]
Wednesday, October 17
 

15:00 CEST

Are you stressed or are you bored? Using computer vision to detect player emotions in real-time
Computer vision has evolved significantly over the past years. It is now possible to use the technology to detect emotions of players in real-time. The process involves the detection of heart rate and facial expressions, all performed remotely using a camera. No sensors or touching the player. In this talk, you will see a software (and the research behind it) that can tell if a player is stressed or bored in real-time during the interaction with a game.

Speakers
avatar for Fernando Bevilacqua

Fernando Bevilacqua

Lecturer, University of Skövde
Fernando Bevilacqua is a professor of Computer Science at Federal University of Fronteira Sul (UFFS), Brazil. Fernando has a background in computer science, computer graphics and games. Before joining the academia, he was one of the co-founders of Decadium Studios, a game developer... Read More →


Wednesday October 17, 2018 15:00 - 16:00 CEST
Ashka
 
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