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Welcome to the Sweden Game Conference 2018 schedule!
avatar for Lars Vipsjö

Lars Vipsjö

University of Skövde
Speaker
Lars Vipsjö, PhD in Art History and Visual Studies, senior lecturer in Media Arts, Aesthetics and Narration at the University of Skövde. Has taught courses in art, design and media, at secondary, post-secondary and university level. Teaches and conducts research on cultural mediation and gaming applications.
In the spring of 2014 was published Tecknad karaktär. Anatomi, fysionomi och psykologi (with Kevin Bergsten). The book sketches a historical background to the contemporary drawn character, and problematize about norms, ideals, prejudices and stereotypes.
Current research deals with cultural heritage passed on through gaming technology and a transmedia storytelling aimed at a younger audience.

Project Management
Project manager for Cultural Heritage and Gaming Technology in Skaraborg (KASTiS), a three-year project starting in August 2015. KASTiS is supported by Skaraborgs Municipal Association Growth Committee and is linked to the focus area Culture. KASTiS aims to develop a sub-regional collaborative and knowledge platform for the use of gaming technology in cultural mediation for municipalities, academia and the private and public sectors in Skaraborg.