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Friday, October 19 • 15:00 - 16:00
Level Art & Design in VR: A New Perspective on Space

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As more games begin to explore Virtual Reality, it is important to consider how being immersed in a space influences the experience of a level. In this talk we will look at how to plan level pacing and build the environment in order to create the feeling and experience intended with a focus on implementation in Virtual Reality.

Speakers
avatar for Linnéa Harrison

Linnéa Harrison

Neat Corporation
Linnea began playing games during the ’90s, and through a passion for creating experiences she discovered that she also had a passion for making games. After shipping Call of Duty, Battlefield, and Mirror’s Edge titles, Linnea now works as Creative Director on the VR game Budget... Read More →


Friday October 19, 2018 15:00 - 16:00 CEST
Pilgor