Welcome to the Sweden Game Conference 2018 schedule!
Thursday, October 18 • 11:00 - 12:00
Fake It To Make It – A Game Design Case Study

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Fake It To Make It (https://www.fakeittomakeitgame.com/) is a simulation-style game where players create fake news.

This game is a response to the growing amount of politically-charged misinformation being shared on social media. Players learn how and why fake news is distributed, and explore how political tribalism, fear, and anger can be amplified and exploited by third parties for their own gain.

Using the game as a concrete example, this session will explore game design for real-world impact. Participants will learn about visually mapping desired real-world outcomes, integrating those outcomes into gameplay, and using challenge to motivate players to learn.

avatar for Amanda Warner

Amanda Warner

Game and Learning Designer, Freelance
Amanda Warner designs and develops games, learning, and other experiences that focus on real-world change. She created Fake It To Make It, a social-impact game about how fake news is created and distributed, PostFacto, a game about fact checking, and is working on a new game about... Read More →

Thursday October 18, 2018 11:00 - 12:00 CEST