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Thursday, October 18 • 10:00 - 11:00
Budget 3D-scanning for games

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3D-scanning, one of the latest techniques on the market for creating realistic graphics for games, started out as something only studios with larger budgets and teams could manage. However, today there’s a wide variety of several tools and softwares that everyone can access and use for the smallest indie game budget.

John Kalderon and Victor Jonsson will present how they save time and effort in the goal of creating realistic characters and environments through the use of 3D-scanning on a small indie game budget.

avatar for Victor Jonsson

Victor Jonsson

Angry Demon Studio
Victor Jonsson is the Environment Artist and technical artist at Angry Demon Studio, a horror game studio in Skövde that has produced the game Unforgiving – A Northern Hymn and is now working on Apsulov – End of Gods. His love for finding new things, to learn and develop always... Read More →
avatar for John Kalderon

John Kalderon

Angry Demon Studio
John Kalderon is the Ceo, writer, designer and character artist on Angry Demon Studio, the studio behind Unforgiving – A Northern Hymn and the upcoming title Apsulov – End of Gods. John’s childhood passion for horror has carried over into game development and has resulted in... Read More →

Thursday October 18, 2018 10:00 - 11:00 CEST