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Welcome to the Sweden Game Conference 2018 schedule!
Thursday, October 18 • 10:00 - 11:00
Kittens on Fire: Designing immersive storytelling

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In this presentation, I’ll talk about storytelling (from text blocks to dialogues to environmental art) and narrative design. Drawing from games like Dark Souls, Night in the Woods, Hellblade: Senua’s Sacrifice, and various isometric RPGs that I may or may not have been involved in developing,. I’ll talk about how narrative designers help shape the overall experience, and how we can improve our craft and build living worlds for our games. At the conclusion, I’ll outline tips and techniques to help fledgling designers find the right voice and the right direction for their games.

Speakers
avatar for Colin McComb

Colin McComb

3lb Games
Colin McComb has been a professional writer/game designer since 1991. He’s co-owner of 3lb Games, which offers VR development and software services consulting  (most recently working with Monomi Park to bring Slime Rancher to VR). He was Creative Lead for Torment: Tides of Numenera... Read More →


Thursday October 18, 2018 10:00 - 11:00
Pilgor

Attendees (85)